If you have integrated Flutter screens into an existing Android or iOS app, follow this guide.
When your app is “native-first”, in other words you have added Flutter components to an Android or iOS app, you should start the iOS or Android BugSnag library as normal. In your Flutter module(s) you then “attach” to the running native BugSnag library. The Dart layer reads its configuration from the native layer.
If your app is “Flutter-first” (Flutter loads as as soon as your app starts), follow the main Flutter integration guide instead.
First follow the Android integration guide or iOS integration guide to add the BugSnag library to your app.
Then add bugsnag_flutter
to your Flutter module with the flutter
command line tool:
$ flutter pub add bugsnag_flutter
You can also manually add bugsnag_flutter
to your pubspec.yaml
:
dependencies:
bugsnag_flutter: ^2.0.0
The bugsnag_flutter
package will add a dependency to the native BugSnag iOS and Android libraries using Cocoapods and Gradle respectively. For iOS, we recommend you remove the bugsnag-cocoa
dependency that you added in the iOS integration guide so that a compatible version is installed via the bugsnag_flutter
package. However for Android, you will need to keep the bugsnag-android
dependency in Gradle if you wish to be able to build your app outside the flutter build
command. Please ensure that the bugsnag-android
dependency is kept up-to-date when you update your bugsnag_flutter
package.
The majority of the configuration is set in the native layer and picked up by bugsnag_flutter
when you “attach”. Any configuration that only applies to bugsnag_flutter
is set by importing the native bugsnag_flutter
module in the native layer and modifying properties of the BugsnagFlutterConfiguration
class.
To set up BugSnag in this way, add the following code to your Android or iOS app and Flutter module(s):
Configure your API key in the <application>
tag of your App Manifest file (usually in src/main/AndroidManifest.xml
):
<application ...>
<meta-data android:name="com.bugsnag.android.API_KEY"
android:value="your-api-key-here"/>
</application>
You can find your API key in Project Settings from your BugSnag dashboard.
Initialize BugSnag in the onCreate
callback of your Application subclass (usually in MainApplication.java
):
import com.bugsnag.android.Bugsnag;
import com.bugsnag.flutter.BugsnagFlutterConfiguration;
public class MainApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
Bugsnag.start(this);
// Uncomment if you want to disable automatic detection of Dart errors:
// BugsnagFlutterConfiguration.enabledErrorTypes.dartErrors = false;
}
}
import com.bugsnag.android.Bugsnag
import com.bugsnag.flutter.BugsnagFlutterConfiguration
class MainApplication : Application() {
override fun onCreate() {
super.onCreate()
Bugsnag.start(this)
// Uncomment if you want to disable automatic detection of Dart errors:
// BugsnagFlutterConfiguration.enabledErrorTypes.dartErrors = false
}
}
Configure your API key by adding a bugsnag
Dictionary to your Info.plist
file:
Or in XML:
<key>bugsnag</key>
<dict>
<key>apiKey</key>
<string>YOUR-API-KEY</string>
</dict>
You can find your API key in Project Settings from your BugSnag dashboard.
Import the Bugsnag
module and initialize Bugsnag in your App Delegate’s application:didFinishLaunchingWithOptions:
method.
Import the FlutterPluginRegistrant
model and register Flutter’s GeneratedPluginRegistrant
to initialize bugsnag_flutter’s plugin.
@import Bugsnag;
@import bugsnag_flutter;
@import Flutter;
@import FlutterPluginRegistrant;
@interface AppDelegate : FlutterAppDelegate
@property (nonatomic) FlutterEngine *flutterEngine;
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[Bugsnag start];
// Uncomment if you want to disable automatic detection of Dart errors:
// BugsnagFlutterConfiguration.enabledErrorTypes.dartErrors = NO;
self.flutterEngine = [[FlutterEngine alloc] initWithName:@"my flutter engine"];
[self.flutterEngine run];
// Connect plugins (bugsnag_flutter includes a plugin with iOS platform code).
[GeneratedPluginRegistrant registerWithRegistry:self.flutterEngine];
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end
import Bugsnag
import bugsnag_flutter
import Flutter
import FlutterPluginRegistrant
@UIApplicationMain
class AppDelegate: FlutterAppDelegate {
var flutterEngine = FlutterEngine(name: "my flutter engine")
func application(_ application: UIApplication, didFinishLaunchingWithOptions
launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
Bugsnag.start()
// Uncomment if you want to disable automatic detection of Dart errors:
// BugsnagFlutterConfiguration.enabledErrorTypes.dartErrors = false
flutterEngine.run();
// Connect plugins (bugsnag_flutter includes a plugin with iOS platform code).
GeneratedPluginRegistrant.register(with: flutterEngine)
return super.application(application, didFinishLaunchingWithOptions: launchOptions);
}
}
If your app adopts the SwiftUI App Life Cycle, adapt the code found in our iOS integration guide accordingly.
In your Flutter module, attach to the running native BugSnag library by using bugsnag.attach
to wrap your main
function’s call to runApp
(usually in main.dart
):
import 'package:bugsnag_flutter/bugsnag_flutter.dart';
void main() async => bugsnag.attach(runApp: () => runApp(const MyApp()));
Future<void> main() async {
await bugsnag.attach(
// Add Flutter-specific configuration options here
);
runApp(MyApplication());
}
Head back to the Flutter integration guide and pick up where you left off.